VidiGo to launch world’s first cloud based live multi camera production workflow at IBC2015

VidiGo’s R&D lab demonstrated the first streaming multi-viewers and streaming controlled User Interfaces of their software based live TV production workflow, called VidiGo Live. With extremely low latency, live remote production now becomes a reality. This new, breakthrough technology will be a game changer in Outside Broadcast, regional television networks and the registration of sport events.

The technology is quite similar to the latest innovations in the gaming industry, like for instance the OnLive Game Service, just acquired by Sony. VidiGo developed a similar technology, optimized for the demanding broadcast industry. VidiGo created streaming proxy’s with full control over latency, bandwidth usage and image quality, creating a workflow that is really suitable for TV production.

“Now we have both the visual feedback from the cameras fully streaming and the UI streaming, we can really say we have created the first Cloud Service in live TV production.” Said Peter IJkhout – CTO VidiGo. “ I am convinced that this will create a complete mind shift in TV production, especially in the mid-end market. If I were responsible for production, I would not invest in a new OB Van anymore. That really comes to an end real quickly. ”

At IBC 2015 in Amsterdam, the most important convention in the industry, VidiGo will launch world’s first Cloud Based Live production workflow.